Deciding my writing style

So, I came to this conclusion a couple of days ago, but I figured that I don’t really care about getting the most scientifically factual story out anymore. The thought came about when I as deciding how to write the physics of a certain action in the latest chapter of Dark City, and I realised that the way I wanted to do it, and the way that I visualised it in my head, was impossible realistically. Going down the process even more, I also found that the amount of time that I was spending researching was way longer than it was worth.

So the way that I write includes a lot of visual thought in my head, and by that I mean that generally I will see certain parts of the story in my head and then I will try to communicate it as best as I can in words. Thinking of it like this, I also gain a great deal from music, often being able to listen to a song and then vividly picture essentially a music video, with the fight scenes moving in time with the music etc.

In that sense when I picture them, it’s not really in a ‘real’ sense. And in that I mean that I usually think of something in an animated sense. It helps a lot because there are some things that I just can’t picture in a real sense because I have never seen it, and when I think of it in the other way, I can try to see it in a way that would make sense to me.

Finally, the reason why I came to realise this is because of just how long it took to decide how the shotgun would work. I’ve always heard that bullets don’t actually send people flying, however for some reason I just couldn’t get it out of my head that a shotgun would have a different effect on them because they wouldn’t have the same amount of penetration, a wider area of force and so on. I spent around an hour and a half looking for information while also trying to navigate around any lists that I would land on, and in the end I came to no solid conclusion, and instead just improvised to what I figured would do it anyway.

All up, I’ve figured that, fuck it, I’m going to write how I want, because at the heart of it all, the person most key to keeping interested in the story is me, and the way I’m going to be entertained is by reading and writing something that I can associate my own logic with, and in the end anyway, it doesn’t matter how I write it because any world that I write in could literally be any world I want, the humans in that world could have a different biology or the literal laws of physics might be the complete opposite of ours. Nobody needs to know except me, and if they don’t enjoy, I’m not forcing them to read it, and those that do, well then they get an extra little treat whenever I can give them more enjoyment.



So I haven’t been as active as I would have liked to have been over the past few weeks. I’ve noticed that I keep saying I want to post more etc. but when it comes down to it, I just keep finding a lack of motivation. I don’t know why but whenever I sit down to just get stuff done I always find myself looking for something to distract myself with, which is pretty annoying since I don’t want to, but something in my head just doesn’t want to do work. It is an issue that I need to work through, and I will in time, but at the moment I just wanted to explain why I hadn’t been as active as promised.

Though with that all done I wanted to continue on with something a lot more lighthearted, like the dungeons and dragons campaign I was DMing for my friends. So far I believe it has been going well, everyone is enjoying themselves and they have been moving along the campaign relatively smoothly. I have found that they’re a lot more orientated to fighting battles rather than negotiating and such, but I hope to change that slowly as they get used to the game since for half of them this is the first campaign they’ve actually played. Either way, I just want to make it as enjoyable as possible for them while still keeping it challenging enough to make them care about the safety of their characters rather than just running in mindlessly.

That being said, the previous session was a little… odd. It wasn’t really bad, got a good little bit of plot development and highlighting some certain issues that need to be addressed. One of them was cursed by a cult and he’s starting to succumb to it, which is very interesting to see him act true to a character rather than just acting as the player would. It makes for a very fun session as I try my damnedest to pull him down into the darkness while everyone else around the table just give cries of anguish as they watch the inevitable unfold before them. The odd part about it, though, was that they made close to zero progress. And this wasn’t because they were  having a character building session, but because they literally walked in a circle.

You see, the area that they are in at the moment is a cursed forest which is layered in four stages. The session before they had made it to the second stage and camped there. Unfortunately before night fell, two of them wanted to go hunting… in a cursed forest. As you might be able to guess it didn’t turn out so well. I rolled an encounter, which was a swarm of corrupted Ravens, who had a random modifier of being covered in spines that hurt the players as they attacked them. A chase ensued during which they fell into a puddle because of a large amount of continuous failed skill checks.

After that they slept for the night,  had an encounter since they slept in a dangerous area when they woke up before going backwards in order to find an NPC which they felt they needed the help from in order to find the location of the object they were searching for. Now that they are back on track, though, it will be very interesting to see how they deal with the more dangerous corrupted creatures now that they’re heading into the deeper parts of the forest.

Aside from that, though, I think I’m all done for now. Feels good once in a while to just explain happenings and to rationalise it in  my own mind. Maybe sometime soon I’ll put down some more thoughts on the world that they’re adventuring in just to help myself flesh it  out a bit more, or I might even talk about my plans for some future adventures for when they’re finished with this one since I believe it will actually be finishing up soon. Level 4 being the benchmark for when they should finish.

Arc 1 of Dark City is Out

Finally managed to finish editing that chapter, I have no idea why it took so long because I don’t remember too many changes, but I did need to change the tone and style of it slightly since it was a work that I had done a couple of years ago focusing on another aspect of the city. That’s right, this has been years off and on in the making, more off than on though. That’s one of the problems with my creative process is that I start a lot of projects, but then my scatterbrained mind just drags me to a different one. Which is why I’ve been trying to change it up here by giving it multiple projects to work on at once so I don’t burn myself out on one particular series and not want to touch it for another six months.

Now there was a reason that I posted today rather than yesterday, and it was intentional this time, I swear. I had my first Dungeons and Dragons session with my new group, and wanted to share the experience with you all. So I’m Dungeon Mastering this one, and writing it, and helped to create a lot of the characters, since a couple of them haven’t had too much experience with the game before. Initially I tried to make it a more serious setting with a lot of grim themes going on, then the first person came to me with their character and I almost cried.

I wanted to give them complete freedom on who they wanted to be with their classes, races and backgrounds as well as their names. In hindsight for any prospective DM’s out there, don’t give your friends free reign over their naming process. So when I messaged the first person about what character they wanted to play, this was their literal response: “I want to be a manwhore who just goes around getting laid.” Honestly, not the worst, since then I’ve gotten a bard who can only remember songs by using puns and a Gnomish Fighter… A GNOMISH FIGHTER. The tank in the party is half as tall as the Dragonborn Rogue with double their health.

So here we were, and I don’t think my world was ever truly ready for the descent of Fearan the druid (with a lot more accents in his name than my keyboard or even, I suspect, WordPress has) Warrick the Fighter, Kazooma the bard (whose instruments are the kazoo, the vuvuzela and the triangle), Bryan Goosling the fourth who is rogue noble, Bigus Dickus the sorcerer, and Skinny Penis who also happens to be a rogue (you know, the meme). Next time I’m going to make sure their characters have actual names. But the worst part of it though is that skinny has a fully fleshed out backstory, while all we know of Kazooma is that he has a rival who stole his vuvuzela.

In any case, they set out at an abysmally slow pace (not that I’m complaining since I haven’t written most of the campaign yet) mostly due to their idle banter. Skinny tried to show off by intimidating some kids, rolled a one and ended up getting pick-pocketed instead, I’ll let you guys figure that one out, and almost completely turned down a side quest because they felt it was a little too much out of their way, which is something that I might need to work on.

Then we got to the fight. The first fight of the campaign. This was completely unbalanced since I had no idea how this party would fight as a group. The situation could have been resolved in two ways. Essentially a group of bandits were trying to waylay the group and demand gold from them in order to proceed. The group could have given them the gold and moved on taking all of the experience, or they could fight it out with some intermediary dialogues to allow for a cheaper pass or more expensive. What really happened was one of the guys turned around at the sound of the voice, saw that they were armed and instantly loosed an arrow because of that, initiating the combat.

We’re still in the middle of it, only one round through, but here is the tl;dr. The first arrow missed, the leader of the bandits charged, instantly got skewered by two rapiers for max damage while another of the party cut another bandit down in technically one hit. The bandits then proceeded to mob the sorcerer to bring him down to one health (after he cast mage armour on himself as well, I’m still feeling a little guilty about that) and the archers are having a duel.

Anyway, I’m hoping to schedule another, more regular session to take place, so there will probably be more highlights from the DnD session to come in the later weeks. Here is a link to Dark City, and I am going to go to sleep.


New project

So I am continuing to work on the Dark City project, which is giving me a much needed mental break. Being able to just think of new ideas rather than continuing to look at what I have already is refreshing. I’m looking forward to exploring the interactions between the characters as they come into contact with each other, because this series has some of my all time favourites.

So, to introduce it. Essentially this story is about a world that has all of the villains without any of the heroes. As such, the general mindset of the population is to go with the flow and try to keep their head down. Some people attempt to do good, but with the momentum that the cause for evil has gained, the impact that they leave is little or not existent at all.

The main reason that evil has managed to take such a hold of the world is in no small thanks to the existence of supernatural forces that are commonly known in the world. Dark magics are in abundance, beings of the night stalk the living, either in packs or on their own.

Dark City follows the denizens of Moarton, some of the supernatural variety, some regular, and all trying to do their best to be their baddest. It is a collection of stories centring around them, but not necessarily following a specific person or group. The first one focuses on a mercenary group that are hunting a fragment of their past that continues to haunt them. I know I’m going to enjoy writing it heavily.

So I was gone for a while

This one will probably be pretty short, but I just wanted to explain myself on why I didn’t upload last week. I’m not sure what caused it, but I had a severe case of zero motivation where I just felt no desire to write at all during the week. I managed to shake myself out of it, and uploaded two chapters to make up for it, but I’m still slightly feeling the effects. I’m hoping just pushing myself to write will push my motivation up again.

The other reason why I didn’t upload yesterday was because I also saw my brother off at the airport as he left to go on his trip around England and Europe. So that was fun. Aside from that, there’s not much else to report other than since I have finished the first arc of Estrangia, I’ll be working on Dark City for a bit, if I decide to call it that. So that should be fun and refreshing. Until the next time I guess.


(And link to the story)

Getting back on track

Ho-boy, do I feel like just lying down. For some reason the past few days have just been absolutely exhausting, and I am incredibly tired. I finished the first arc of Tales of Estrangia, so I’m going to start working on the other idea that I had in order to give myself a slight break from it, though preparing for that one is even more exhausting mentally since I decided to write it from another character’s perspective, which means that I need to create interesting personalities for all of their companions rather than what they were before.

I love the story that they’re going to embark on to bits (I’ve had the idea for a while and have been wanting to begin writing it for a while) but I absolutely suck at thinking up names, so coming up with a new cast in a week is annoying to say the least. I know what I want the characters to be, but their small little traits still escape me slightly, so I’ve been trying my best to make a framework of what I want to happen and then fill it out with their mannerisms etc. later.

The other task that I am attempting to complete is to continue writing the dungeons and dragons campaign that I’m supposed to be DMing. I have one person who has yet to submit their character, but its looking to be a very interesting group of adventurers indeed. The only problem is that I let them have free reign on what they wanted to be, and so I’ve found myself utterly screwed in terms of judging how the combats are going to turn out.

The fun part about this campaign that I’m trying to do is to set it up to be a lot more of a skills focused game rather than combat focused. I think it would be very interesting to see them running around on wild goose chases as they try in vain to uncover a conspiracy about a cult. Considering what they have thought up, I believe it will be a very fun to see them running around the country side and just tearing the place up, causing chaos wherever they go. I’ll probably put updates on their travels here when there are occasions noteworthy of sharing, but I think this post may have done me for tonight. I’m suddenly feeling very eager to write the campaign now, so I’ll probably focus on that tonight.

Events and Delays

So this is going to be a very short post, pretty much an update and an apology for the late post. While I have been trying to get multiple post out per week, there has been a hold up because I want to keep a couple in reserve so that if something does happen like what did two days ago, I can just put out a chapter worry free.

So, the event. As it turns out, I had my birthday two days ago, which was why I didn’t post on Monday. Unfortunately, I also tend to do the majority of work on the chapter on the day I put it out, so that also meant I did nearly nothing on that day due to celebrations, then on the next continued to do almost nothing, which was what led to today and making myself actually work on it rather than continuing with procrastinating.

So with that said, I’ll keep trying to build up a little bit of momentum and work on pumping out chapters. So I suppose that’s about it until next week.


And before I forget (chapter).